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Apocalypse Navy Issue

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Apocalypse Navy Issue
Navy Apoc.jpg
Tech 1 Battleship
Basic Fitting Information
Powergrid small.png Powergrid 21,525 MW
CPU small.png CPU 580 tf
High slot icon.png High Slots 8
Medium slot icon.png Medium Slots 4
Low slot icon.png Low Slots 8
Turret hardpoints.png Turrets 8
Launcher hardpoints.png Launchers 2
Rig slot.png Rig Slots 3
See Fitting for more information.
Basic Combat Attributes
Shield icon.png Shield HP 9,316
Armour icon.png Armour HP 11,250
Icon max velocity.png Max Velocity 94 m/s


Description & Bonuses

The Empire's inner circle of armaments manufacturers has long been proud of the expert methods utilized to harden the Navy Issue Apocalypse's armor plating and structural framework to such an amazing degree. Its shield systems are also state-of-the-art, rivalling even Caldari Prime's best. Fearsome by reputation, this is the flagship vessel of the Imperial Navy's elite wing. Not many are unfortunate enough to have ever actually met one on the field of battle, and those who do usually do not live to tell the tale.

Amarr Battleship Skill Bonus: 10% bonus to Large Energy Turret capacitor use and 7.5% bonus to Large Energy Turret optimal range per level.



CPU: 580 tf
Powergrid: 21,525 MW
Calibration: 350 points

Low Slots: 8
Medium Slots: 4
High Slots: 8

Launcher Hardpoints: 2
Turret hardpoints: 8
Rig Slots: 3

Comparison of ships using the Apocalypse model.


Structure hit points : 9961
Capacity : 675 m3
Drone Capacity : 100 m3
Bandwidth: 75 Mbit/sec
Mass : 99,300,000 kg
Volume : 486,000.0 m3

EM Damage Resistance : 0%
Explosive Damage Resistance : 0%
Kinetic Damage Resistance : 0%
Thermal Damage Resistance : 0%


Armor hit points : 11250

Armor EM Damage Resistance : 50%
Armor Explosive Damage Resistance : 20%
Armor Kinetic Damage Resistance : 25%
Armor Thermal Damage Resistance : 35%


Shield hit points : 9316
Shield recharge time : 2500 seconds

Shield EM Damage Resistance : 0%
Shield Explosive Damage Resistance : 50%
Shield Kinetic Damage Resistance : 40%
Shield Thermal Damage Resistance : 20%


Capacity : 7500
Recharge time : 1154.88 seconds


Maximum targeting range : 67 km
Maximum locked targets : 7
Scan resolution : 118.75 mm
Radar sensor strength : 25 points
Signature radius : 400m


Max velocity : 94 m/sec
Ship warp speed : 3 AU/S
Fusion propulsion strength : 10 points
Base price : 108,750,000 ISK
Tech-2 versions : Paladin

Skill Requirements

Blueprint Info

Base Price : 0 ISK

showinfo : 17727


Manufacturing time : 5 hours
Research material time : 4 days. 4 hours
Research copy time : 8 days, 8 hours
Research productivity time : 4 day, 4 hours
Wastage factor : 10%

Production limit : 10

Bill of materials


Tritanium : 7577632
Pyerite : 1894802
Mexallon : 474675
Isogen : 118519
Zydrine : 7060
Megacyte : 2254
Nocxium : 29595

See also

The Apocalypse Navy Issue at EVE-Online's Item Database navy issue
The Apocalypse Navy Issue at EVE-Extra [1]
The Apocalypse Navy Issue at Battleclinic [2]
The Apocalypse Navy Issue at coldfront navy issue
The Apocalypse Navy Issue at the database [3]
The Apocalypse Navy Issue at [4]
The Apocalypse Navy Issue at [5]
The Apocalypse Navy Issue at EVEHQ's Item Database [6]

Template:Core Ships

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