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Exequror Navy Issue

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Exequror Navy Issue
ExequrorNavyIssue.jpg
Tech 1 Cruiser
Basic Fitting Information
Powergrid small.png Powergrid 760 MW
CPU small.png CPU 280 tf
High slot icon.png High Slots 4
Medium slot icon.png Medium Slots 3
Low slot icon.png Low Slots 5
Turret hardpoints.png Turrets 4
Launcher hardpoints.png Launchers 0
Rig slot.png Rig Slots 3
See Fitting for more information.
Basic Combat Attributes
Shield icon.png Shield HP 1372
Armour icon.png Armour HP 1476
Icon max velocity.png Max Velocity 248 m/s



Being worse than the Thorax in almost every way except damage, and only 6% better in even that, while additionally lacking the Exequror's support bonuses and being much more expensive, the Navy Exequror is unfortunately quite useless.

Contents

Description & Bonuses

The Exequror Navy Issue was commissioned by Federation Navy High Command in response to the proliferation of close-range blaster vessels on the modern stellar battlefield. While it doesn't boast the speed of some of its class counterparts, this up-close-and-personal gunboat nonetheless possesses some of the more advanced hybrid plasma-coil compression subsystems available, making it a lethal adversary in any upfront engagement.

Special Ability:

  • 5% bonus to Medium Hybrid Turret damage per level.
  • 5% bonus to Medium Hybrid Turret rate of fire per level.

Statistics

Fitting

CPU : 280
Powergrid : 760
Calibration : 350

Low slots : 5
Med slots : 3
High slots : 4

Launcher hardpoints : 0
Turret hardpoints : 4
Rig slots : 3

Structure

Structure hit points : 1687
Capacity : 265 m3
Drone Capacity : 20 m3
Drone Bandwidth : 20 Mbit/sec
Mass : 9,750,000 kg
Volume : 112,000.0 m3 (10,000.0 m3 packaged)
Inertia Modifier : 0.55

EM Damage Resistance : 0%
Explosive Damage Resistance : 0%
Kinetic Damage Resistance : 0%
Thermal Damage Resistance : 0%

Armor

Armor hit points : 1476

Armor EM Damage Resistance : 50%
Armor Explosive Damage Resistance : 10%
Armor Kinetic Damage Resistance : 35%
Armor Thermal Damage Resistance : 35%

Shield

Shield hit points : 1372
Shield recharge time : 1450.00 seconds

Shield EM Damage Resistance : 0%
Shield Explosive Damage Resistance : 50%
Shield Kinetic Damage Resistance : 40%
Shield Thermal Damage Resistance : 20%

Capacitor

Capacity : 1375
Recharge time : 491.25 seconds

Targeting

Maximum targeting range : 47 km
Maximum locked targets : 6
Scan resolution : 280 mm
Magnetometric sensor strength : 15 points
Signature radius : 101 m

Other

Max velocity : 248 m/sec
Ship Warp Speed : 3.0 AU/S
Ion propulsion strength : ? points
Base price : ? ISK

Tech-1 versions : Exequror
Tech-2 versions : Oneiros
Faction versions : Exequror Navy Issue

Skill Requirements


Template:Core Ships



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