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Heretic

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Heretic
Heretic1.jpg
Tech 2 Interdictor
Basic Fitting Information
Powergrid small.png Powergrid 57 MW
CPU small.png CPU 230 tf
High slot icon.png High Slots 8
Medium slot icon.png Medium Slots 3
Low slot icon.png Low Slots 3
Turret hardpoints.png Turrets 4
Launcher hardpoints.png Launchers 6
Rig slot.png Rig Slots 2
See Fitting for more information.
Basic Combat Attributes
Shield icon.png Shield HP 600
Armour icon.png Armour HP 751
Icon max velocity.png Max Velocity 299 m/s



Contents

Description & Bonuses

Name: Heretic
Hull: Coercer
Role: Interdictor

Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.

Developer: Khanid Innovations

The Khanid Kingdom’s ships possess the most advanced shield generators available outside Caldari space, as well as fairly robust electronics systems. Their armor and hull, however, are rather weak and hard to modify.

Destroyer Skill Bonus:

  • 5% bonus to rocket damage per level
  • 5% bonus to rocket and missile explosion velocity per level

Interdictors Skill Bonus:

  • 5% bonus to missile velocity per level
  • 10% bonus to Interdiction Sphere Launcher rate of fire per level

Special Ability:

  • Interdiction Sphere Launchers require 99% less CPU when fitted on this ship

Statistics

Fitting

CPU : 230
Powergrid : 57
Calibration : 400

Low Slots : 3
Med Slots : 3
High Slots : 8

Launcher Hardpoints : 6
Turret Hardpoints : 4
Rig slots : 2

Structure

Structure hit points : 700
Capacity : 380 m3
Mass : 1,371,000 kg
Volume : 47,000.0 m (5,000.0 m packaged)

EM Damage Resistance : 0%
Explosive Damage Resistance : 0%
Kinetic Damage Resistance : 0%
Thermal Damage Resistance : 0%

Armor

Armor hit points : 751

Armor EM Damage Resistance : 50%
Armor Explosive Damage Resistance : 30%
Armor Kinetic Damage Resistance : 25%
Armor Thermal Damage Resistance : 35%

Shield

Shield hit points : 600
Shield recharge time : 625 seconds

Shield EM Damage Resistance : 0%
Shield Explosive Damage Resistance : 60%
Shield Kinetic Damage Resistance : 40%
Shield Thermal Damage Resistance : 20%

Capacitor

Capacity : 562.5
Recharge time : 375.0 seconds

Targeting

Maximum Targeting Range : 50km
Max Locked Targets : 6
Scan Resolution : 525 mm
Radar Sensor Strength : 10
Signature radius : 83m

Other

Max velocity : 299 m/sec
Base price : 4,718,704.0 ISK
Tech 1 : Coercer
Tech 2 : Heretic

Skill Requirements

Primary Skill Requirments

  • Amarr Frigate V
    • Spaceship Command I

Secondary Skill Requirments

  • Destroyers V
    • Spaceship Command III

Tertiary Skill Requirments

  • Interdictors I
    • Spaceship Command IV
    • Interceptors IV
      • Spaceship Command III
      • Evasive Maneuvering V
        • Navigation II

Blueprint Info

Attributes

Manufacturing time : 16 Hour, 40 Minutes
Research material time : 3 Days, 5 Hours, 46 Minutes, 40 Seconds
Research copy time : 1 Week, 6 Days, 21 Hours, 20 Minutes
Research productivity time : 4 Days, 4 Hours
Wastage factor : 0.1

Bill of materials

(Unresearched, Production Efficiency 0 - 5)

Manufacturing

Skills

Amarrian Starship Engineering Level 1
Frigate Construction Level 5
Industry Level 5
Mechanical Engineering Level 1

Materials

Antimatter Reactor Unit : 81 - 66
Coercer : 1
Construction Blocks : 20 - 17
Fusion Thruster : 108 - 88
Isogen : 0
Linear Shield Emitter : 68 - 55
Megacyte : 0
Mexallon : 0
Morphite : 14 - 11
Nanoelectrical Microprocessor : 54 - 44
Pyerite : 0
R.A.M.- Starship Tech : 6, Damage per run: 95%
Radar Sensor Cluster : 54 - 44
Tesseract Capacitor Unit : 68 - 55
Tritanium : 0
Tungsten Carbide Armor Plate : 81 - 66
Zydrine : 0

Copying

Skills

Amarrian Starship Engineering Level 3
Mechanical Engineering Level 3

Materials

Data Sheets : 90
R.Db - Khanid Innovation : 6, Damage Per Run: 95.0%

Researching Material Efficiency

Skills

Amarrian Starship Engineering Level 2
Mechanical Engineering Level 2
Metallurgy Level 5

Materials

Consumer Electronics : 11
R.Db - Khanid Innovation : 3, Damage Per Run: 60%
Reports : 22

Researching Time Productivity

Skills

Amarrian Starship Engineering Level 3
Mechanical Engineering Level 3
Research Level 5

Materials

Consumer Electronics : 11
R.Db - Khanid Innovation : 3, Damage Per Run: 90%
Reports : 22


See also

The Heretic at EVE-Online's Item Database
The Heretic at ESSDB

Template:Core Ships



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