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Lag is a term used where the computer freezes and then continues some time later. The lag is undesirable because it disrupts normal gameplay. Extreme cases of lag may result in extensive desynchronization of the game state. The game may attempt to correct this by pausing gameplay and attempting to fully resynchronize all players.

Latency is the time taken for a sent packet of data to be received at the other end between EVE server and the player computer. While strictly every packet experiences lag, the term lag is used to refer to delays noticeable to the user. There is often a correlation between latency and the physical distance that data must travel. Thus the time taken for a packet to travel from computer in Europe to a computer in the same region is likely to be shorter than the time to travel from Europe to the Americas or Asia.

See also

  • Lag - article in Wikipedia.

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