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Minmatar Republic

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This page is about the Faction. For the race, see Minmatar.

Contents

Description

The Minmatar Republic was formed over a century ago when the Minmatars threw out their Amarrian overlords in what is known as the Minmatar Rebellion. The Minmatars had the support of the Gallente Federation and to this day the two nations are close allies. Yet only a quarter of the Minmatars reside within the Republic, the rest is scattered around the world, including a large portion still enslaved within the Amarr Empire. Minmatars are independant and proud, with strong will and many tribal traditions.

Statistics

Member Races:Minmatar
Settled Systems:291
Stations:570

Legality

Gallente Navy Sergeant Insignia III
Elite Slaves: confiscation in sec = 1.00
Strong Exile Booster: standing loss 0.10, confiscation in sec = 0.50, fine 200.00% of estimated market value
Slaves: standing loss 0.50, confiscation in sec = 0.00, fine 1000.00% of estimated market value
Republic Fleet Midshipman Insignia II
Republic Fleet Midshipman Insignia III
Republic Fleet Private Insignia I
Republic Fleet Private Insignia II
Republic Fleet Captain Insignia I
Republic Fleet High Captain Insignia I
Republic Fleet Commander Insignia I
Toxic Waste: standing loss 0.05, confiscation in sec = 0.80, fine 110.00% of estimated market value
CONCORD Raptor Emblem
Republic Fleet Private Insignia III
Gallente Navy Command Sergeant Major Insignia I
Gallente Navy Squad Leader Insignia
Gallente Navy Raid Leader Insignia
Gallente Navy Sergeant Elite Insignia
Gallente Navy Fleet Commander Insignia
CONCORD General Emblem
Improved Crash Booster: standing loss 0.10, confiscation in sec = 0.50, fine 200.00% of estimated market value
Strong Crash Booster: standing loss 0.10, confiscation in sec = 0.50, fine 200.00% of estimated market value
Improved Blue Pill Booster: standing loss 0.10, confiscation in sec = 0.50, fine 200.00% of estimated market value
Strong Blue Pill Booster: standing loss 0.10, confiscation in sec = 0.50, fine 200.00% of estimated market value
Republic Fleet Commander Insignia II
Republic Fleet Squad Leader Insignia
Republic Fleet Raid Leader Insignia
Republic Fleet Navy Commander Insignia
Republic Fleet Private Elite Insignia
Standard Sooth Sayer Booster: standing loss 0.10, confiscation in sec = 0.50, fine 200.00% of estimated market value
Improved Sooth Sayer Booster: standing loss 0.10, confiscation in sec = 0.50, fine 200.00% of estimated market value
Strong Sooth Sayer Booster: standing loss 0.10, confiscation in sec = 0.50, fine 200.00% of estimated market value
Republic Fleet Midshipman Insignia I
Gallente Navy Fleet Colonel Insignia II
Minmatar Freedom Fighter Insignia I
Gallente Navy Fleet Major Insignia I
Viral Agent: standing loss 0.10, confiscation in sec = 0.50, fine 250.00% of estimated market value
CONCORD Officer Emblem
CONCORD Soldier Emblem
Gallente Navy Sergeant Insignia I
Standard Exile Booster: standing loss 0.10, confiscation in sec = 0.50, fine 200.00% of estimated market value
Gallente Navy Fleet Colonel Insignia I
CONCORD Piranha Emblem
Gallente Navy Midshipman Insignia I
Standard Drop Booster: standing loss 0.10, confiscation in sec = 0.50, fine 200.00% of estimated market value
CONCORD Panther Emblem
CONCORD Star Emblem
Gallente Navy Midshipman Insignia II
Standard Crash Booster: standing loss 0.10, confiscation in sec = 0.50, fine 200.00% of estimated market value
CONCORD Captain Emblem
Standard Blue Pill Booster: standing loss 0.10, confiscation in sec = 0.50, fine 200.00% of estimated market value
Gallente Navy Midshipman Insignia III
Standard X-Instinct Booster: standing loss 0.10, confiscation in sec = 0.50, fine 200.00% of estimated market value
Improved X-Instinct Booster: standing loss 0.10, confiscation in sec = 0.50, fine 200.00% of estimated market value
Strong X-Instinct Booster: standing loss 0.10, confiscation in sec = 0.50, fine 200.00% of estimated market value
Standard Frentix Booster: standing loss 0.10, confiscation in sec = 0.50, fine 200.00% of estimated market value
Improved Frentix Booster: standing loss 0.10, confiscation in sec = 0.50, fine 200.00% of estimated market value
Strong Frentix Booster: standing loss 0.10, confiscation in sec = 0.50, fine 200.00% of estimated market value
Standard Mindflood Booster: standing loss 0.10, confiscation in sec = 0.50, fine 200.00% of estimated market value
Improved Mindflood Booster: standing loss 0.10, confiscation in sec = 0.50, fine 200.00% of estimated market value
Strong Mindflood Booster: standing loss 0.10, confiscation in sec = 0.50, fine 200.00% of estimated market value
Exile: standing loss 0.10, confiscation in sec = 0.60, fine 300.00% of estimated market value
Gallente Navy Sergeant Major Insignia I
Sooth Sayer: standing loss 0.10, confiscation in sec = 0.60, fine 300.00% of estimated market value
Frentix: standing loss 0.05, confiscation in sec = 0.80, fine 150.00% of estimated market value
Republic Fleet Private Insignia IV
Crystal Egg: standing loss 0.10, confiscation in sec = 0.60, fine 300.00% of estimated market value
Gallente Navy Fleet Captain Insignia I
Mindflood: standing loss 0.05, confiscation in sec = 0.80, fine 150.00% of estimated market value
Improved Drop Booster: standing loss 0.10, confiscation in sec = 0.50, fine 200.00% of estimated market value
Strong Drop Booster: standing loss 0.10, confiscation in sec = 0.50, fine 200.00% of estimated market value
Nerve Sticks: standing loss 0.05, confiscation in sec = 0.80, fine 150.00% of estimated market value
Improved Exile Booster: standing loss 0.10, confiscation in sec = 0.50, fine 200.00% of estimated market value
Crash: standing loss 0.05, confiscation in sec = 0.80, fine 150.00% of estimated market value
Gallente Navy Sergeant Insignia II
Blue Pill: standing loss 0.05, confiscation in sec = 0.80, fine 150.00% of estimated market value
CONCORD Colonel Emblem
Drop: standing loss 0.05, confiscation in sec = 0.80, fine 150.00% of estimated market value
Republic Fleet Private Insignia V
X-Instinct: standing loss 0.10, confiscation in sec = 0.60, fine 300.00% of estimated market value

Controlled Territory

Regions:Molden Heath
Heimatar
Metropolis

Head Quarters: Pator

Member Corporations

Standings

LikesDislikesLiked byDisliked by
Gallente Federation 8.00Angel Cartel -9.00Gallente Federation 8.00Angel Cartel -8.00
ORE 4.00Serpentis -7.00ORE 4.00Ammatar Mandate -6.00
CONCORD Assembly 3.00Amarr Empire -5.00The Servant Sisters of EVE 4.00Serpentis -6.00
Jove Empire 2.50Khanid Kingdom -5.00Jove Empire 2.50Amarr Empire -5.00
The Servant Sisters of EVE 2.50Mordu's Legion Command -4.00The Society 2.00The Syndicate -5.00
The Society 2.00Ammatar Mandate -3.00The InterBus 1.25Khanid Kingdom -4.00
The InterBus 1.25Caldari State -2.00Caldari State -2.00
Thukker Tribe -2.00Mordu's Legion Command -2.00
The Syndicate -1.00Thukker Tribe -2.00

See also

Minmatar Republic's EVE-Online Corporation page [1]



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