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Scimitar

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Scimitar
Scimitar.jpg
Tech 2 Logistics
Basic Fitting Information
Powergrid small.png Powergrid 550 MW
CPU small.png CPU 495 tf
High slot icon.png High Slots 4
Medium slot icon.png Medium Slots 5
Low slot icon.png Low Slots 4
Turret hardpoints.png Turrets 2
Launcher hardpoints.png Launchers 1
Rig slot.png Rig Slots 2
See Fitting for more information.
Basic Combat Attributes
Shield icon.png Shield HP 1,681
Armour icon.png Armour HP 1,681
Icon max velocity.png Max Velocity 253 m/s



Contents

Description & Bonuses

Hull: Scythe Class
Role: Support Cruiser

Built with special tracking support arrays, the Scimitar was designed in large part to assist heavy combat vessels in tracking fast-moving targets. Relatively nimble for a support cruiser, it can often be found ducking between battleships, protecting its own back while lending the behemoths the support they need to take out their enemies.

Developer: Core Complexions, Inc.

Core Complexions ships are unusual in that they favor electronics and defense over the "Lots of guns" approach traditionally favored by the Minmatar. Being a support cruiser, the Scimitar therefore fits ideally into their design scheme.

Minmatar Cruiser Skill Bonus:

  • 150% bonus to Tracking Link and Shield Transport range per level
  • 20% bonus to Shield Maintenance Bot transport amount per level

Logistics Skill Bonus:

  • 10% bonus to Tracking Link efficiency per level
  • 15% reduction in Shield Transport capacitor use per level

Role Bonus:

  • -50% CPU need for Shield Transporters

Statistics

Fitting

CPU : 495 tf
Powergrid : 550 MW
Calibratio : 400 points

Low slots : 4
Med slots : 5
High slots : 4

Launcher hardpoints : 1
Turret hardpoints : 2
Rig SLots : 2

Structure

Structure hit points : 1434
Capacity : 440 m3
Drone Capacity : 45 m3
Mass : 12,090,000 kg
Volume : 89,000.0 m3 (10,000.0 m packaged)

EM Damage Resistance : 0%
Explosive Damage Resistance : 0%
Kinetic Damage Resistance : 0%
Thermal Damage Resistance : 0%

Armor

Armor hit points : 1681

Armor EM Damage Resistance : 90%
Armor Explosive Damage Resistance : 10%
Armor Kinetic Damage Resistance : 25%
Armor Thermal Damage Resistance : 67.5%

Shield

Shield hit points : 1618
Shield recharge time : 1250 seconds

Shield EM Damage Resistance : 75%
Shield Explosive Damage Resistance : 50%
Shield Kinetic Damage Resistance : 40%
Shield Thermal Damage Resistance : 60%

Capacitor

Capacity : 1250
Recharge time : 278.75 seconds

Targeting

Maximum targeting range : 60 km
Maximum locked targets : 10
Scan resolution : 400 mm
Ladar sensor strength : 17 points
Signature radius : 65 m

Other

Max velocity : 253 m/sec
Base price : 12,450,072 ISK
Tech-1 version : Scythe

Skill Requirements

Recommended Certificates

Core Competency - Standard
Logistics Chief - Standard
Active Shield Tanking - Standard

Blueprint Info

Attributes

Manufacturing time : 22 Hours, 13 Minutes, 20 Seconds
Research material time : 3 Days, 16 Hours, 53 Minutes, 20 Seconds
Research copy time : 5 Weeks, 2 Days, 53 Minutes, 20 Seconds
Research productivity time : 5 Days, 13 Hours, 20 Minutes
Wastage factor : 0.1

Bill of materials

(Unresearched, Production Efficiency 0 - 5)

Manufacturing

Skills

Crusier Construction I
Industry V
Mechanical Engineering I
Minmatar Starship Engineering I

Materials

Construction Blocks : 68 - 55
Deflection Shield Emitter : 135 - 110
Electrolytic Capacitor Unit : 338 - 275
Fernite Carbide Composite Armor Plate : 135 - 110
Isogen : 4852 - 3953
Laser Sensor Cluster : 203 - 165
Morphite : 81 - 66
Nanomechanical Microprocessor : 270 - 220
Nocxium : 74 - 61
Nuclear Reactor Unit : 135 - 110
Plasma Thruster : 135 - 110
R.A.M.- Starship Tech : 8, Damage Per Run : 95%
Scythe : 1

Copying

Skills

Mechanical Engineering III
Minmatar Starship Engineering III

Materials

Data Sheets : 100
R.Db. - Core Complexion : 8, Damage Per Run : 95%

Researching Material Efficiency

Skills

Mechanical Engineering II
Metallurgy V
Minmatar Starship Engineering II

Materials

Consumer Electronics : 14
R.Db. - Core Complexion : 1, Damage Per Run : 60%
Reports : 28

Researching Time Productivity

Skills

Mechanical Engineering III
Minmatar Starship Engineering III
Research V

Materials

Consumer Electronics : 14
R.Db. - Core Complexion : 4, Damage Per Run : 80%
Reports : 28

Ship's Card Game Version

Ship type : Cruiser > Logistic
Assembly : 2
Cost : 7
Power : 1
Shields : 2

When Scimitar comes into play, it deals 3 damage to target ship.

Friendly ships in this region get +X/, where X equals their number in excess of enemy ships in this region.

See also

The Scimitar at EVE-Online's Item Database [1]
The Scimitar at ESSDB [2] Template:Core Ships



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